?– a) String objects are constants and immutable whereas StringBuffer objects are not. b) String class supports constant strings whereas StringBuffer class supports growable and modifiable strings.
In Java, String
and StringBuffer
are both classes that represent sequences of characters, but there are key differences between them.
- Immutability:
- String: Objects of the
String
class are immutable, meaning that once aString
object is created, its value cannot be changed. If you perform any operation that appears to modify aString
, it actually creates a newString
object. - StringBuffer: Objects of the
StringBuffer
class, on the other hand, are mutable. You can modify the contents of aStringBuffer
object without creating a new object.
- String: Objects of the
- Performance:
- String: Because
String
objects are immutable, concatenating or modifying strings using the+
operator orconcat
method creates newString
objects, which may lead to performance overhead in terms of memory usage and time complexity. - StringBuffer:
StringBuffer
is designed for situations where you need to perform a lot of modifications on a string. It uses a mutable buffer, so appending or modifying the contents is more efficient, especially in scenarios with frequent changes.
- String: Because
- Synchronization:
- String:
String
objects are inherently thread-safe because they are immutable. Multiple threads can safely access and shareString
objects without the need for external synchronization. - StringBuffer:
StringBuffer
is synchronized, making it safe for use in multithreaded environments. However, this synchronization comes with a performance cost.
- String:
In summary, if you need an immutable string and don’t anticipate frequent modifications, then String
is suitable. If you expect to perform a lot of modifications (concatenations, insertions, deletions) on a string, especially in a multithreaded environment, then StringBuffer
is a better choice due to its mutability and synchronization capabilities. Keep in mind that since Java 5, the StringBuilder
class is also available, and it is similar to StringBuffer
but without synchronization, making it more suitable for single-threaded scenarios where performance is crucial.