In Core Java, the StringBuffer
class and the String
class are both used to represent sequences of characters, but there are some key differences between them.
- Mutability:
String
: Strings in Java are immutable, meaning once a String
object is created, its value cannot be changed. Any operation that appears to modify a string actually creates a new string.
StringBuffer
: StringBuffer
is mutable, which means you can modify the content of a StringBuffer
object without creating a new object.
- Performance:
- Due to immutability, operations like concatenation on
String
objects may create many temporary objects, which can be inefficient in terms of memory and performance.
StringBuffer
is designed to be more efficient for operations that involve frequent modifications. It provides methods for appending, inserting, deleting, and modifying characters in-place.
- Synchronization:
String
: String
objects are immutable and, therefore, inherently thread-safe. Multiple threads can safely read from a String
object without the need for synchronization.
StringBuffer
: StringBuffer
is synchronized, making it safe for use in a multi-threaded environment. However, this synchronization comes with a performance cost. If you don’t need thread safety, consider using StringBuilder
instead, which is similar to StringBuffer
but without synchronization.
Here’s a simple example:
java
String str = "Hello";
str = str + " World";
StringBuffer stringBuffer = new StringBuffer(“Hello”);
stringBuffer.append(” World”);
In general, if you need a mutable sequence of characters and you are working in a multi-threaded environment, you might choose StringBuffer
for its synchronization features. Otherwise, if you are working in a single-threaded environment or do not need thread safety, you might prefer the more lightweight and faster StringBuilder
class.